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/ Kompuutteri Kaikille K-CD 2000 #7 / K-CD-2000-07.iso / Missile Command / data1.cab / Program_Executable_Files / Data.mgf / stag_3_1.dat < prev    next >
Text File  |  2000-01-24  |  68KB  |  2,346 lines

  1. [city  5]
  2. offset =        0
  3. heading =        -90
  4. angle =        -71.000000
  5. size =        2
  6. type =        0
  7.  
  8. [city  4]
  9. offset =        1000
  10. heading =        135
  11. angle =        -50.000000
  12. size =        0
  13. type =        0
  14.  
  15. [city  3]
  16. offset =        -750
  17. heading =        -40
  18. angle =        -21.000000
  19. size =        0
  20. type =        0
  21.  
  22. [city  2]
  23. offset =        -1000
  24. heading =        -80
  25. angle =        18.000000
  26. size =        2
  27. type =        0
  28.  
  29. [city  1]
  30. offset =        1000
  31. heading =        -10
  32. angle =        38.000000
  33. size =        2
  34. type =        0
  35.  
  36. [city  0]
  37. offset =        0
  38. heading =        35
  39. angle =        68.000000
  40. size =        0
  41. type =        0
  42.  
  43. [stage]
  44. num_missiles_2 =        24
  45. num_missiles_1 =        20
  46. num_missiles_0 =        16
  47. wave_speed_2 =        2
  48. wave_speed_1 =        1
  49. wave_speed_0 =        1
  50. enemy_pres_4 =        0
  51. enemy_pres_3 =        1
  52. enemy_pres_2 =        1
  53. enemy_pres_1 =        1
  54. enemy_pres_0 =        1
  55. enemy_speed =        8.0
  56. city_dest =            objects\crater07.npf
  57. city_dest_small =        objects\crater07sm.npf
  58. city_large =        objects\city07.npf
  59. city_medium =        objects\city07.npf
  60. city_small =        objects\city07sm.npf
  61. terrain_obj =        objects\World07.npf
  62. sky_obj =            objects\SkyDome07.npf
  63. world_3dvar_8 =        1.000000
  64. world_3dvar_7 =        1.000000
  65. world_3dvar_6 =        1.000000
  66. world_3dvar_5 =        1.000000
  67. world_3dvar_4 =        1.000000
  68. world_3dvar_3 =        240.000000
  69. world_3dvar_2 =        -1.500000
  70. world_3dvar_1 =        0.700000
  71. world_3dvar_0 =        480.000000
  72. fov_deg =            150.000000
  73. numcities =            6
  74. numwaves =            3
  75. numenemies =        5
  76. numsmartbombs =        6
  77. numMIRVs =            5
  78. MIRVwarheads =         2
  79. FogStart         = 45
  80. FogEnd            = 140
  81. FogColorRed     = 175
  82. FogColorGreen     = 160    
  83. FogColorBlue    = 125
  84. SkyDirection = 90
  85. cloud_shadow =        Sky07.tex
  86.  
  87. [city  4]
  88. offset =        -1000
  89. heading =        -15
  90. angle =        -65.000000
  91. size =        2
  92. type =        0
  93.  
  94. [city  3]
  95. offset =        500
  96. heading =        180
  97. angle =        -15.000000
  98. size =        0
  99. type =        0
  100.  
  101. [city  2]
  102. offset =        800
  103. heading =        90
  104. angle =        18.000000
  105. size =        2
  106. type =        0
  107.  
  108. [city  1]
  109. offset =        -1000
  110. heading =        0
  111. angle =        48.000000
  112. size =        2
  113. type =        0
  114.  
  115. [city  0]
  116. offset =        0
  117. heading =        -135
  118. angle =        70.000000
  119. size =        0
  120. type =        0
  121.  
  122. [stage]
  123. num_missiles_2 =        24
  124. num_missiles_1 =        20
  125. num_missiles_0 =        16
  126. wave_speed_2 =        1
  127. wave_speed_1 =        1
  128. wave_speed_0 =        1
  129. enemy_pres_4 =        0
  130. enemy_pres_3 =        1
  131. enemy_pres_2 =        1
  132. enemy_pres_1 =        1
  133. enemy_pres_0 =        1
  134. enemy_speed =        8.0
  135. city_dest =            objects\crater06.npf
  136. city_dest_small =        objects\crater06sm.npf
  137. city_large =        objects\city06.npf
  138. city_medium =        objects\city06.npf
  139. city_small =        objects\city06sm.npf
  140. terrain_obj =        objects\World06.npf
  141. sky_obj =            objects\SkyDome06.npf
  142. world_3dvar_8 =        1.000000
  143. world_3dvar_7 =        1.000000
  144. world_3dvar_6 =        1.000000
  145. world_3dvar_5 =        1.000000
  146. world_3dvar_4 =        1.000000
  147. world_3dvar_3 =        240.000000
  148. world_3dvar_2 =        -1.500000
  149. world_3dvar_1 =        0.700000
  150. world_3dvar_0 =        480.000000
  151. fov_deg =            150.000000
  152. numcities =            5
  153. numwaves =            3
  154. numenemies =        5
  155. numsmartbombs =        6
  156. numMIRVs =            5
  157. MIRVwarheads =         2
  158. FogStart         = 30
  159. FogEnd            = 125
  160. FogColorRed     = 125
  161. FogColorGreen     = 85    
  162. FogColorBlue    = 75
  163. cloud_shadow =        Sky06.tex
  164.  
  165. [city  5]
  166. offset =        -1000
  167. heading =        150
  168. angle =        -58.000000
  169. size =        2
  170. type =        0
  171.  
  172. [city  4]
  173. offset =        1000
  174. heading =        -45
  175. angle =        -45.000000
  176. size =        0
  177. type =        0
  178.  
  179. [city  3]
  180. offset =        500
  181. heading =        0
  182. angle =        -15.000000
  183. size =        2
  184. type =        0
  185.  
  186. [city  2]
  187. offset =        -1000
  188. heading =        60
  189. angle =        12.000000
  190. size =        0
  191. type =        0
  192.  
  193. [city  1]
  194. offset =        -1000
  195. heading =        180
  196. angle =        32.000000
  197. size =        0
  198. type =        0
  199.  
  200. [city  0]
  201. offset =        1000
  202. heading =        30
  203. angle =        57.000000
  204. size =        2
  205. type =        0
  206.  
  207. [stage]
  208. num_missiles_3 =        20
  209. num_missiles_2 =        18
  210. num_missiles_1 =        16
  211. num_missiles_0 =        14
  212. wave_speed_3 =        1
  213. wave_speed_2 =        1
  214. wave_speed_1 =        1
  215. wave_speed_0 =        1
  216. enemy_pres_4 =        0
  217. enemy_pres_3 =        0
  218. enemy_pres_2 =        1
  219. enemy_pres_1 =        1
  220. enemy_pres_0 =        1
  221. enemy_speed =        8.0
  222. city_dest =            objects\crater05.npf
  223. city_dest_small =        objects\crater05sm.npf
  224. city_large =        objects\city05.npf
  225. city_medium =        objects\city05.npf
  226. city_small =        objects\city05sm.npf
  227. terrain_obj =        objects\World05.npf
  228. sky_obj =            objects\SkyDome05.npf
  229. world_3dvar_8 =        1.000000
  230. world_3dvar_7 =        1.000000
  231. world_3dvar_6 =        1.000000
  232. world_3dvar_5 =        1.000000
  233. world_3dvar_4 =        1.000000
  234. world_3dvar_3 =        240.000000
  235. world_3dvar_2 =        -1.500000
  236. world_3dvar_1 =        0.700000
  237. world_3dvar_0 =        480.000000
  238. fov_deg =            120.000000
  239. numcities =            6
  240. numwaves =            4
  241. numenemies =        4
  242. numsmartbombs =        5
  243. numMIRVs =            4
  244. MIRVwarheads =         2
  245. FogStart         = 35
  246. FogEnd            = 200
  247. FogColorRed     = 255
  248. FogColorGreen     = 255    
  249. FogColorBlue    = 255
  250. cloud_shadow =        Sky05.tex
  251.  
  252. [city  5]
  253. offset =        1000
  254. heading =        -135
  255. angle =        -55.000000
  256. size =        0
  257. type =        0
  258.  
  259. [city  4]
  260. offset =        -1000
  261. heading =        0
  262. angle =        -37.000000
  263. size =        2
  264. type =        0
  265.  
  266. [city  3]
  267. offset =        -600
  268. heading =        105
  269. angle =        -1.000000
  270. size =        0
  271. type =        0
  272.  
  273. [city  2]
  274. offset =        1000
  275. heading =        5
  276. angle =        14.000000
  277. size =        0
  278. type =        0
  279.  
  280. [city  1]
  281. offset =        -1000
  282. heading =        -65
  283. angle =        32.000000
  284. size =        2
  285. type =        0
  286.  
  287. [city  0]
  288. offset =        0
  289. heading =        105
  290. angle =        57.000000
  291. size =        0
  292. type =        0
  293.  
  294. [stage]
  295. wave_speed_3 =        2
  296. wave_speed_2 =        2
  297. wave_speed_1 =        1
  298. wave_speed_0 =        1
  299. enemy_pres_4 =        0
  300. enemy_pres_3 =        0
  301. enemy_pres_2 =        1
  302. enemy_pres_1 =        1
  303. enemy_pres_0 =        1
  304. city_dest =            objects\crater04.npf
  305. city_dest_small =        objects\crater04sm.npf
  306. city_large =        objects\city04.npf
  307. city_medium =        objects\city04.npf
  308. city_small =        objects\city04sm.npf
  309. terrain_obj =        objects\World04.npf
  310. sky_obj =        objects\SkyDome04.npf
  311. world_3dvar_8 =        1.000000
  312. world_3dvar_7 =        1.000000
  313. world_3dvar_6 =        1.000000
  314. world_3dvar_5 =        1.000000
  315. world_3dvar_4 =        1.000000
  316. world_3dvar_3 =        240.000000
  317. world_3dvar_2 =        -1.500000
  318. world_3dvar_1 =        0.700000
  319. world_3dvar_0 =        480.000000
  320. fov_deg =        120.000000
  321. numcities =        6
  322. numwaves =        3
  323. numenemies =        4
  324. numsmartbombs =        4
  325. FogStart         = 55
  326. FogEnd            = 175
  327. FogColorRed     = 150
  328. FogColorGreen     = 185    
  329. FogColorBlue    = 200
  330.  
  331.  
  332. [city  4]
  333. offset =        -250
  334. heading =        0
  335. angle =        -40.000000
  336. size =        2
  337. type =        0
  338.  
  339. [city  3]
  340. offset =        1000
  341. heading =        45
  342. angle =        -24.000000
  343. size =        2
  344. type =        0
  345.  
  346. [city  2]
  347. offset =        700
  348. heading =        180
  349. angle =        0.000000
  350. size =        0
  351. type =        0
  352.  
  353. [city  1]
  354. offset =        -1000
  355. heading =        -60
  356. angle =        26.000000
  357. size =        2
  358. type =        0
  359.  
  360. [city  0]
  361. offset =        1000
  362. heading =        -135
  363. angle =        41.000000
  364. size =        0
  365. type =        0
  366.  
  367. [stage]
  368. num_missiles_3 =        18
  369. num_missiles_2 =        16
  370. num_missiles_1 =        14
  371. num_missiles_0 =        12
  372. wave_speed_3 =        1
  373. wave_speed_2 =        1
  374. wave_speed_1 =        0
  375. wave_speed_0 =        0
  376. enemy_pres_4 =        0
  377. enemy_pres_3 =        0
  378. enemy_pres_2 =        0
  379. enemy_pres_1 =        1
  380. enemy_pres_0 =        1
  381. enemy_speed =        10.0
  382. city_dest =            objects\crater03.npf
  383. city_dest_small =        objects\crater03sm.npf
  384. city_large =        objects\city03.npf
  385. city_medium =        objects\city03.npf
  386. city_small =        objects\city03sm.npf
  387. terrain_obj =        objects\World03.npf
  388. sky_obj =            objects\SkyDome03.npf
  389. world_3dvar_8 =        1.000000
  390. world_3dvar_7 =        1.000000
  391. world_3dvar_6 =        1.000000
  392. world_3dvar_5 =        1.000000
  393. world_3dvar_4 =        1.000000
  394. world_3dvar_3 =        240.000000
  395. world_3dvar_2 =        -1.500000
  396. world_3dvar_1 =        0.700000
  397. world_3dvar_0 =        480.000000
  398. fov_deg =            90.000000
  399. numcities =            5
  400. numwaves =            4
  401. numenemies =        3
  402. numsmartbombs =        0
  403. numMIRVs =            3
  404. MIRVwarheads =         1
  405. FogStart         = 75
  406. FogEnd            = 200
  407. FogColorRed     = 150
  408. FogColorGreen     = 125    
  409. FogColorBlue    = 200
  410. cloud_shadow =        Sky03.tex
  411.  
  412. [city  4]
  413. offset =        650
  414. heading =        60
  415. angle =        -39.000000
  416. size =        0
  417. type =        0
  418.  
  419. [city  3]
  420. offset =        -1000
  421. heading =        -30
  422. angle =        -20.000000
  423. size =        0
  424. type =        0
  425.  
  426. [city  2]
  427. offset =        1000
  428. heading =        0
  429. angle =        -5.000000
  430. size =        2
  431. type =        0
  432.  
  433. [city  1]
  434. offset =        300
  435. heading =        165
  436. angle =        24.000000
  437. size =        0
  438. type =        0
  439.  
  440. [city  0]
  441. offset =        -800
  442. heading =        -75
  443. angle =        39.000000
  444. size =        2
  445. type =        0
  446.  
  447. [stage]
  448. num_missiles_2 =        16
  449. num_missiles_1 =        14
  450. num_missiles_0 =        12
  451. wave_speed_2 =        1
  452. wave_speed_1 =        0
  453. wave_speed_0 =        0
  454. enemy_pres_4 =        0
  455. enemy_pres_3 =        0
  456. enemy_pres_2 =        0
  457. enemy_pres_1 =        1
  458. enemy_pres_0 =        1
  459. enemy_speed =        10.0
  460. city_dest =            objects\crater02.npf
  461. city_dest_small =        objects\crater02sm.npf
  462. city_large =        objects\city02.npf
  463. city_medium =        objects\city02.npf
  464. city_small =        objects\city02Sm.npf
  465. terrain_obj =        objects\World02.npf
  466. sky_obj =            objects\SkyDome02.npf
  467. world_3dvar_8 =        1.000000
  468. world_3dvar_7 =        1.000000
  469. world_3dvar_6 =        1.000000
  470. world_3dvar_5 =        1.000000
  471. world_3dvar_4 =        1.500000
  472. world_3dvar_3 =        240.000000
  473. world_3dvar_2 =        -1.500000
  474. world_3dvar_1 =        0.700000
  475. world_3dvar_0 =        480.000000
  476. fov_deg =            90.000000
  477. numcities =            5
  478. numwaves =            3
  479. numenemies =        3
  480. numsmartbombs =        0
  481. numMIRVs =            2
  482. MIRVwarheads =         1
  483. FogStart         = 10
  484. FogEnd            = 150
  485. FogColorRed     = 255
  486. FogColorGreen     = 200    
  487. FogColorBlue    = 190
  488. SkyDirection    = 90
  489. cloud_shadow =        Sky02.tex
  490.  
  491. [city  4]
  492. offset =        500
  493. heading =        128
  494. angle =        -32.000000
  495. size =        0
  496. type =        0
  497.  
  498. [city  3]
  499. offset =        -1000
  500. heading =        -15
  501. angle =        -15.000000
  502. size =        2
  503. type =        0
  504.  
  505. [city  2]
  506. offset =        1000
  507. heading =        60
  508. angle =        0.000000
  509. size =        0
  510. type =        0
  511.  
  512. [city  1]
  513. offset =        -500
  514. heading =        205
  515. angle =        16.000000
  516. size =        0
  517. type =        0
  518.  
  519. [city  0]
  520. offset =        750
  521. heading =        -25
  522. angle =        33.000000
  523. size =        2
  524. type =        0
  525.  
  526. [stage]
  527. num_missiles_2 =        14
  528. num_missiles_1 =        12
  529. num_missiles_0 =        10
  530. wave_speed_2 =        0
  531. wave_speed_1 =        0
  532. wave_speed_0 =        0
  533. enemy_pres_4 =        0
  534. enemy_pres_3 =        0
  535. enemy_pres_2 =        0
  536. enemy_pres_1 =        0
  537. enemy_pres_0 =        1
  538. enemy_speed =        12.0
  539. city_dest =            objects\crater01.npf
  540. city_dest_small =        objects\crater01sm.npf
  541. city_large =        objects\city01.npf
  542. city_medium =        objects\city01.npf
  543. city_small =        objects\city01Sm.npf
  544. terrain_obj =        objects\world01.npf
  545. sky_obj =            objects\SkyDome01.npf
  546. cloud_shadow =        CloudShadow00.pcx
  547. world_3dvar_8 =        1.000000
  548. world_3dvar_7 =        1.000000
  549. world_3dvar_6 =        1.000000
  550. world_3dvar_5 =        1.000000
  551. world_3dvar_4 =        1.500000
  552. world_3dvar_3 =        240.000000
  553. world_3dvar_2 =        -1.500000
  554. world_3dvar_1 =        0.700000
  555. world_3dvar_0 =        480.000000
  556. fov_deg =            80.000000
  557. numcities =            5
  558. numwaves =            3
  559. numenemies =        2
  560. numsmartbombs =        0
  561. numMIRVs =            1
  562. MIRVwarheads =         1
  563. FogStart         = 30
  564. FogEnd            = 175
  565. FogColorRed     = 150
  566. FogColorGreen     = 90    
  567. FogColorBlue    = 0
  568. cloud_shadow =        Sky01.tex
  569.  
  570. [city  3]
  571. offset =        0
  572. heading =        55
  573. angle =        -30.000000
  574. size =        0
  575. type =        0
  576.  
  577. [city  2]
  578. offset =        0
  579. heading =        -20
  580. angle =        -10.000000
  581. size =        2
  582. type =        0
  583.  
  584. [city  1]
  585. offset =        0
  586. heading =        180
  587. angle =        10.000000
  588. size =        2
  589. type =        0
  590.  
  591. [city  0]
  592. offset =        0
  593. heading =        -20
  594. angle =        30.000000
  595. size =        0
  596. type =        0
  597.  
  598. [stage]
  599. num_missiles_1 =        12
  600. num_missiles_0 =        10
  601. wave_speed_1 =        0
  602. wave_speed_0 =        0
  603. enemy_pres_4 =        0
  604. enemy_pres_3 =        0
  605. enemy_pres_2 =        0
  606. enemy_pres_1 =        0
  607. enemy_pres_0 =        0
  608. enemy_speed =        12.0
  609. city_dest =            objects\crater00.npf
  610. city_dest_small =        objects\crater00sm.npf
  611. city_large =        objects\city00.npf
  612. city_medium =        objects\city00.npf
  613. city_small =        objects\city00Sm.npf
  614. terrain_obj =        Objects\World00.npf
  615. sky_obj =            Objects\SkyDome00.npf
  616. world_3dvar_8 =        1.000000
  617. world_3dvar_7 =        1.000000
  618. world_3dvar_6 =        1.000000
  619. world_3dvar_5 =        1.000000
  620. world_3dvar_4 =        0.850000
  621. world_3dvar_3 =        150.000000
  622. world_3dvar_2 =        -1.500000
  623. world_3dvar_1 =        0.700000
  624. world_3dvar_0 =        480.000000
  625. fov_deg =            75.000000
  626. numcities =            4
  627. numwaves =            2
  628. numenemies =        0
  629. numsmartbombs =        0
  630. numMIRVs =            0
  631. MIRVwarheads =         0
  632. FogStart         = 25
  633. FogEnd            = 115
  634. FogColorRed     = 255
  635. FogColorGreen     = 255    
  636. FogColorBlue    = 255
  637. cloud_shadow =        Sky00.tex
  638.  
  639. [obj10022]
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  717.  
  718. [obj10021]
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  797. [obj10020]
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  875.  
  876. [obj1001f]
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  955. [obj1001e]
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  1034. [obj1001d]
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  1064. slug_state1_name =        
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  1066. snd_state1_sndid =        0
  1067. snd_state1_id =        0
  1068. snd_state1_loop =        1
  1069. snd_state1_name =        
  1070. spot_clrstate1 =        0
  1071. slug_state0_name =        
  1072. snd_state0_enablesndid =        0
  1073. snd_state0_sndid =        0
  1074. snd_state0_id =        0
  1075. snd_state0_loop =        1
  1076. snd_state0_name =        
  1077. spot_clrstate0 =        12615680
  1078. spot_description =        
  1079. spot_rect =        258 349 281 368
  1080. spot_groupid =        0
  1081. spot_linkid =        0
  1082. spot_id =        65565
  1083. spot_type =        2
  1084. spot_flags =        0
  1085.  
  1086. [obj1001c]
  1087. text_name =        
  1088. text_id =        0
  1089. text_fontid =        4
  1090. action_state4 =        
  1091. action_state3 =        
  1092. action_state2 =        
  1093. action_state1 =        
  1094. action_state0 =        
  1095. slug_state4_name =        
  1096. snd_state4_enablesndid =        0
  1097. snd_state4_sndid =        0
  1098. snd_state4_id =        0
  1099. snd_state4_loop =        1
  1100. snd_state4_name =        
  1101. spot_clrstate4 =        0
  1102. slug_state3_name =        
  1103. snd_state3_enablesndid =        0
  1104. snd_state3_sndid =        0
  1105. snd_state3_id =        0
  1106. snd_state3_loop =        1
  1107. snd_state3_name =        
  1108. spot_clrstate3 =        0
  1109. slug_state2_name =        
  1110. snd_state2_enablesndid =        0
  1111. snd_state2_sndid =        0
  1112. snd_state2_id =        0
  1113. snd_state2_loop =        1
  1114. snd_state2_name =        
  1115. spot_clrstate2 =        0
  1116. slug_state1_name =        
  1117. snd_state1_enablesndid =        0
  1118. snd_state1_sndid =        0
  1119. snd_state1_id =        0
  1120. snd_state1_loop =        1
  1121. snd_state1_name =        
  1122. spot_clrstate1 =        0
  1123. slug_state0_name =        
  1124. snd_state0_enablesndid =        0
  1125. snd_state0_sndid =        0
  1126. snd_state0_id =        0
  1127. snd_state0_loop =        1
  1128. snd_state0_name =        
  1129. spot_clrstate0 =        12615680
  1130. spot_description =        
  1131. spot_rect =        200 349 257 368
  1132. spot_groupid =        0
  1133. spot_linkid =        0
  1134. spot_id =        65564
  1135. spot_type =        2
  1136. spot_flags =        0
  1137.  
  1138. [obj10017]
  1139. text_name =        
  1140. text_id =        0
  1141. text_fontid =        3
  1142. action_state4 =        
  1143. action_state3 =        
  1144. action_state2 =        
  1145. action_state1 =        
  1146. action_state0 =        
  1147. slug_state4_name =        
  1148. snd_state4_enablesndid =        0
  1149. snd_state4_sndid =        0
  1150. snd_state4_id =        0
  1151. snd_state4_loop =        1
  1152. snd_state4_name =        
  1153. spot_clrstate4 =        0
  1154. slug_state3_name =        
  1155. snd_state3_enablesndid =        0
  1156. snd_state3_sndid =        0
  1157. snd_state3_id =        0
  1158. snd_state3_loop =        1
  1159. snd_state3_name =        
  1160. spot_clrstate3 =        0
  1161. slug_state2_name =        
  1162. snd_state2_enablesndid =        0
  1163. snd_state2_sndid =        0
  1164. snd_state2_id =        0
  1165. snd_state2_loop =        1
  1166. snd_state2_name =        
  1167. spot_clrstate2 =        0
  1168. slug_state1_name =        
  1169. snd_state1_enablesndid =        0
  1170. snd_state1_sndid =        0
  1171. snd_state1_id =        0
  1172. snd_state1_loop =        1
  1173. snd_state1_name =        
  1174. spot_clrstate1 =        0
  1175. slug_state0_name =        
  1176. snd_state0_enablesndid =        0
  1177. snd_state0_sndid =        0
  1178. snd_state0_id =        0
  1179. snd_state0_loop =        1
  1180. snd_state0_name =        
  1181. spot_clrstate0 =        12615680
  1182. spot_description =        3D_DETAIL_TEXT
  1183. spot_rect =        289 301 449 320
  1184. spot_groupid =        0
  1185. spot_linkid =        0
  1186. spot_id =        65559
  1187. spot_type =        2
  1188. spot_flags =        0
  1189.  
  1190. [obj10016]
  1191. text_name =        
  1192. text_id =        0
  1193. text_fontid =        3
  1194. action_state4 =        
  1195. action_state3 =        
  1196. action_state2 =        
  1197. action_state1 =        
  1198. action_state0 =        
  1199. slug_state4_name =        
  1200. snd_state4_enablesndid =        0
  1201. snd_state4_sndid =        0
  1202. snd_state4_id =        0
  1203. snd_state4_loop =        1
  1204. snd_state4_name =        
  1205. spot_clrstate4 =        0
  1206. slug_state3_name =        
  1207. snd_state3_enablesndid =        0
  1208. snd_state3_sndid =        0
  1209. snd_state3_id =        0
  1210. snd_state3_loop =        1
  1211. snd_state3_name =        
  1212. spot_clrstate3 =        0
  1213. slug_state2_name =        
  1214. snd_state2_enablesndid =        0
  1215. snd_state2_sndid =        0
  1216. snd_state2_id =        0
  1217. snd_state2_loop =        1
  1218. snd_state2_name =        
  1219. spot_clrstate2 =        0
  1220. slug_state1_name =        
  1221. snd_state1_enablesndid =        0
  1222. snd_state1_sndid =        0
  1223. snd_state1_id =        0
  1224. snd_state1_loop =        1
  1225. snd_state1_name =        
  1226. spot_clrstate1 =        0
  1227. slug_state0_name =        
  1228. snd_state0_enablesndid =        0
  1229. snd_state0_sndid =        0
  1230. snd_state0_id =        0
  1231. snd_state0_loop =        1
  1232. snd_state0_name =        
  1233. spot_clrstate0 =        12615680
  1234. spot_description =        3D_GAMMA_TEXT
  1235. spot_rect =        288 243 434 262
  1236. spot_groupid =        0
  1237. spot_linkid =        0
  1238. spot_id =        65558
  1239. spot_type =        2
  1240. spot_flags =        0
  1241.  
  1242. [obj10014]
  1243. scroller_page =        10
  1244. scroller_max =        100
  1245. scroller_link =        0
  1246. action_state4 =        
  1247. action_state3 =        
  1248. action_state2 =        
  1249. action_state1 =        
  1250. action_state0 =        
  1251. slug_state4_name =        
  1252. snd_state4_enablesndid =        0
  1253. snd_state4_sndid =        0
  1254. snd_state4_id =        0
  1255. snd_state4_loop =        1
  1256. snd_state4_name =        
  1257. spot_clrstate4 =        0
  1258. slug_state3_name =        
  1259. snd_state3_enablesndid =        0
  1260. snd_state3_sndid =        0
  1261. snd_state3_id =        0
  1262. snd_state3_loop =        1
  1263. snd_state3_name =        
  1264. spot_clrstate3 =        0
  1265. slug_state2_name =        
  1266. snd_state2_enablesndid =        0
  1267. snd_state2_sndid =        0
  1268. snd_state2_id =        0
  1269. snd_state2_loop =        1
  1270. snd_state2_name =        
  1271. spot_clrstate2 =        0
  1272. slug_state1_name =        
  1273. snd_state1_enablesndid =        0
  1274. snd_state1_sndid =        0
  1275. snd_state1_id =        0
  1276. snd_state1_loop =        1
  1277. snd_state1_name =        
  1278. spot_clrstate1 =        0
  1279. slug_state0_name =        
  1280. snd_state0_enablesndid =        0
  1281. snd_state0_sndid =        0
  1282. snd_state0_id =        0
  1283. snd_state0_loop =        1
  1284. snd_state0_name =        
  1285. spot_clrstate0 =        0
  1286. spot_description =        3D_DETAIL
  1287. spot_rect =        293 319 450 345
  1288. spot_groupid =        0
  1289. spot_linkid =        0
  1290. spot_id =        65556
  1291. spot_type =        3
  1292. spot_flags =        16385
  1293.  
  1294. [obj10013]
  1295. scroller_page =        10
  1296. scroller_max =        100
  1297. scroller_link =        0
  1298. action_state4 =        
  1299. action_state3 =        
  1300. action_state2 =        
  1301. action_state1 =        
  1302. action_state0 =        
  1303. slug_state4_name =        
  1304. snd_state4_enablesndid =        0
  1305. snd_state4_sndid =        0
  1306. snd_state4_id =        0
  1307. snd_state4_loop =        1
  1308. snd_state4_name =        
  1309. spot_clrstate4 =        0
  1310. slug_state3_name =        
  1311. snd_state3_enablesndid =        0
  1312. snd_state3_sndid =        0
  1313. snd_state3_id =        0
  1314. snd_state3_loop =        1
  1315. snd_state3_name =        
  1316. spot_clrstate3 =        0
  1317. slug_state2_name =        
  1318. snd_state2_enablesndid =        0
  1319. snd_state2_sndid =        0
  1320. snd_state2_id =        0
  1321. snd_state2_loop =        1
  1322. snd_state2_name =        
  1323. spot_clrstate2 =        0
  1324. slug_state1_name =        
  1325. snd_state1_enablesndid =        0
  1326. snd_state1_sndid =        0
  1327. snd_state1_id =        0
  1328. snd_state1_loop =        1
  1329. snd_state1_name =        
  1330. spot_clrstate1 =        0
  1331. slug_state0_name =        
  1332. snd_state0_enablesndid =        0
  1333. snd_state0_sndid =        0
  1334. snd_state0_id =        0
  1335. snd_state0_loop =        1
  1336. snd_state0_name =        
  1337. spot_clrstate0 =        0
  1338. spot_description =        3D_GAMMA
  1339. spot_rect =        292 261 449 287
  1340. spot_groupid =        0
  1341. spot_linkid =        0
  1342. spot_id =        65555
  1343. spot_type =        3
  1344. spot_flags =        16385
  1345.  
  1346. [obj10012]
  1347. anim_state4_loop =        0
  1348. anim_state4_tick =        0
  1349. anim_state4_type =        0
  1350. anim_state4_frame =        0
  1351. image_state4_name =        
  1352. image_state4_flags =        0
  1353. anim_state3_loop =        0
  1354. anim_state3_tick =        0
  1355. anim_state3_type =        0
  1356. anim_state3_frame =        0
  1357. image_state3_name =        
  1358. image_state3_flags =        0
  1359. anim_state2_loop =        0
  1360. anim_state2_tick =        0
  1361. anim_state2_type =        0
  1362. anim_state2_frame =        0
  1363. image_state2_name =        FE_CM_Bottombutton_out.mgs
  1364. image_state2_flags =        2
  1365. anim_state1_loop =        0
  1366. anim_state1_tick =        0
  1367. anim_state1_type =        0
  1368. anim_state1_frame =        0
  1369. image_state1_name =        FE_CM_Bottombutton_Pushed.mgs
  1370. image_state1_flags =        2
  1371. anim_state0_loop =        0
  1372. anim_state0_tick =        0
  1373. anim_state0_type =        0
  1374. anim_state0_frame =        0
  1375. image_state0_name =        FE_CM_BottomButton_out_MO.mgs
  1376. image_state0_flags =        2
  1377. action_state4 =        
  1378. action_state3 =        
  1379. action_state2 =        
  1380. action_state1 =        
  1381. action_state0 =        
  1382. slug_state4_name =        
  1383. snd_state4_enablesndid =        0
  1384. snd_state4_sndid =        0
  1385. snd_state4_id =        0
  1386. snd_state4_loop =        1
  1387. snd_state4_name =        
  1388. spot_clrstate4 =        0
  1389. slug_state3_name =        
  1390. snd_state3_enablesndid =        0
  1391. snd_state3_sndid =        0
  1392. snd_state3_id =        0
  1393. snd_state3_loop =        1
  1394. snd_state3_name =        
  1395. spot_clrstate3 =        0
  1396. slug_state2_name =        
  1397. snd_state2_enablesndid =        0
  1398. snd_state2_sndid =        0
  1399. snd_state2_id =        0
  1400. snd_state2_loop =        1
  1401. snd_state2_name =        
  1402. spot_clrstate2 =        0
  1403. slug_state1_name =        
  1404. snd_state1_enablesndid =        1
  1405. snd_state1_sndid =        100
  1406. snd_state1_id =        0
  1407. snd_state1_loop =        1
  1408. snd_state1_name =        ID: 100
  1409. spot_clrstate1 =        0
  1410. slug_state0_name =        
  1411. snd_state0_enablesndid =        0
  1412. snd_state0_sndid =        0
  1413. snd_state0_id =        0
  1414. snd_state0_loop =        1
  1415. snd_state0_name =        
  1416. spot_clrstate0 =        0
  1417. spot_description =        3D_RES_DOWN
  1418. spot_rect =        500 116 555 165
  1419. spot_groupid =        0
  1420. spot_linkid =        0
  1421. spot_id =        65554
  1422. spot_type =        1
  1423. spot_flags =        1
  1424.  
  1425. [obj10011]
  1426. anim_state4_loop =        0
  1427. anim_state4_tick =        0
  1428. anim_state4_type =        0
  1429. anim_state4_frame =        0
  1430. image_state4_name =        
  1431. image_state4_flags =        0
  1432. anim_state3_loop =        0
  1433. anim_state3_tick =        0
  1434. anim_state3_type =        0
  1435. anim_state3_frame =        0
  1436. image_state3_name =        
  1437. image_state3_flags =        2
  1438. anim_state2_loop =        0
  1439. anim_state2_tick =        0
  1440. anim_state2_type =        0
  1441. anim_state2_frame =        0
  1442. image_state2_name =        FE_CM_TopButton_out.mgs
  1443. image_state2_flags =        2
  1444. anim_state1_loop =        0
  1445. anim_state1_tick =        0
  1446. anim_state1_type =        0
  1447. anim_state1_frame =        0
  1448. image_state1_name =        FE_CM_TopButton_Pushed.mgs
  1449. image_state1_flags =        2
  1450. anim_state0_loop =        0
  1451. anim_state0_tick =        0
  1452. anim_state0_type =        0
  1453. anim_state0_frame =        0
  1454. image_state0_name =        FE_CM_Topbutton_out_MO.mgs
  1455. image_state0_flags =        2
  1456. action_state4 =        
  1457. action_state3 =        
  1458. action_state2 =        
  1459. action_state1 =        
  1460. action_state0 =        
  1461. slug_state4_name =        
  1462. snd_state4_enablesndid =        0
  1463. snd_state4_sndid =        0
  1464. snd_state4_id =        0
  1465. snd_state4_loop =        1
  1466. snd_state4_name =        
  1467. spot_clrstate4 =        0
  1468. slug_state3_name =        
  1469. snd_state3_enablesndid =        0
  1470. snd_state3_sndid =        0
  1471. snd_state3_id =        0
  1472. snd_state3_loop =        1
  1473. snd_state3_name =        
  1474. spot_clrstate3 =        0
  1475. slug_state2_name =        
  1476. snd_state2_enablesndid =        0
  1477. snd_state2_sndid =        0
  1478. snd_state2_id =        0
  1479. snd_state2_loop =        1
  1480. snd_state2_name =        
  1481. spot_clrstate2 =        0
  1482. slug_state1_name =        
  1483. snd_state1_enablesndid =        1
  1484. snd_state1_sndid =        100
  1485. snd_state1_id =        0
  1486. snd_state1_loop =        1
  1487. snd_state1_name =        ID: 100
  1488. spot_clrstate1 =        0
  1489. slug_state0_name =        
  1490. snd_state0_enablesndid =        0
  1491. snd_state0_sndid =        0
  1492. snd_state0_id =        0
  1493. snd_state0_loop =        1
  1494. snd_state0_name =        
  1495. spot_clrstate0 =        0
  1496. spot_description =        3D_RES_UP
  1497. spot_rect =        500 72 555 118
  1498. spot_groupid =        0
  1499. spot_linkid =        0
  1500. spot_id =        65553
  1501. spot_type =        1
  1502. spot_flags =        1
  1503.  
  1504. [obj10010]
  1505. anim_state4_loop =        0
  1506. anim_state4_tick =        0
  1507. anim_state4_type =        0
  1508. anim_state4_frame =        0
  1509. image_state4_name =        
  1510. image_state4_flags =        0
  1511. anim_state3_loop =        0
  1512. anim_state3_tick =        0
  1513. anim_state3_type =        0
  1514. anim_state3_frame =        0
  1515. image_state3_name =        FE_OK_Small_MO.mgs
  1516. image_state3_flags =        2
  1517. anim_state2_loop =        0
  1518. anim_state2_tick =        0
  1519. anim_state2_type =        0
  1520. anim_state2_frame =        0
  1521. image_state2_name =        
  1522. image_state2_flags =        0
  1523. anim_state1_loop =        0
  1524. anim_state1_tick =        0
  1525. anim_state1_type =        0
  1526. anim_state1_frame =        0
  1527. image_state1_name =        FE_OK_Small_Pushed.mgs
  1528. image_state1_flags =        2
  1529. anim_state0_loop =        0
  1530. anim_state0_tick =        0
  1531. anim_state0_type =        0
  1532. anim_state0_frame =        0
  1533. image_state0_name =        FE_OK_Small.mgs
  1534. image_state0_flags =        2
  1535. action_state4 =        
  1536. action_state3 =        
  1537. action_state2 =        
  1538. action_state1 =        
  1539. action_state0 =        
  1540. slug_state4_name =        
  1541. snd_state4_enablesndid =        0
  1542. snd_state4_sndid =        0
  1543. snd_state4_id =        0
  1544. snd_state4_loop =        1
  1545. snd_state4_name =        
  1546. spot_clrstate4 =        0
  1547. slug_state3_name =        
  1548. snd_state3_enablesndid =        0
  1549. snd_state3_sndid =        0
  1550. snd_state3_id =        0
  1551. snd_state3_loop =        1
  1552. snd_state3_name =        
  1553. spot_clrstate3 =        0
  1554. slug_state2_name =        
  1555. snd_state2_enablesndid =        0
  1556. snd_state2_sndid =        0
  1557. snd_state2_id =        0
  1558. snd_state2_loop =        1
  1559. snd_state2_name =        
  1560. spot_clrstate2 =        0
  1561. slug_state1_name =        
  1562. snd_state1_enablesndid =        1
  1563. snd_state1_sndid =        100
  1564. snd_state1_id =        0
  1565. snd_state1_loop =        1
  1566. snd_state1_name =        ID: 100
  1567. spot_clrstate1 =        0
  1568. slug_state0_name =        
  1569. snd_state0_enablesndid =        0
  1570. snd_state0_sndid =        0
  1571. snd_state0_id =        0
  1572. snd_state0_loop =        1
  1573. snd_state0_name =        
  1574. spot_clrstate0 =        0
  1575. spot_description =        3D_OK
  1576. spot_rect =        496 342 555 400
  1577. spot_groupid =        0
  1578. spot_linkid =        0
  1579. spot_id =        65552
  1580. spot_type =        1
  1581. spot_flags =        1
  1582.  
  1583. [obj1000f]
  1584. anim_state4_loop =        0
  1585. anim_state4_tick =        0
  1586. anim_state4_type =        0
  1587. anim_state4_frame =        0
  1588. image_state4_name =        
  1589. image_state4_flags =        0
  1590. anim_state3_loop =        0
  1591. anim_state3_tick =        0
  1592. anim_state3_type =        0
  1593. anim_state3_frame =        0
  1594. image_state3_name =        FE_Cancel_Small_MO.mgs
  1595. image_state3_flags =        2
  1596. anim_state2_loop =        0
  1597. anim_state2_tick =        0
  1598. anim_state2_type =        0
  1599. anim_state2_frame =        0
  1600. image_state2_name =        
  1601. image_state2_flags =        0
  1602. anim_state1_loop =        0
  1603. anim_state1_tick =        0
  1604. anim_state1_type =        0
  1605. anim_state1_frame =        0
  1606. image_state1_name =        FE_Cancel_Small_Pushed.mgs
  1607. image_state1_flags =        2
  1608. anim_state0_loop =        0
  1609. anim_state0_tick =        0
  1610. anim_state0_type =        0
  1611. anim_state0_frame =        0
  1612. image_state0_name =        FE_Cancel_Small.mgs
  1613. image_state0_flags =        2
  1614. action_state4 =        
  1615. action_state3 =        
  1616. action_state2 =        
  1617. action_state1 =        
  1618. action_state0 =        
  1619. slug_state4_name =        
  1620. snd_state4_enablesndid =        0
  1621. snd_state4_sndid =        0
  1622. snd_state4_id =        0
  1623. snd_state4_loop =        1
  1624. snd_state4_name =        
  1625. spot_clrstate4 =        0
  1626. slug_state3_name =        
  1627. snd_state3_enablesndid =        0
  1628. snd_state3_sndid =        0
  1629. snd_state3_id =        0
  1630. snd_state3_loop =        1
  1631. snd_state3_name =        
  1632. spot_clrstate3 =        0
  1633. slug_state2_name =        
  1634. snd_state2_enablesndid =        0
  1635. snd_state2_sndid =        0
  1636. snd_state2_id =        0
  1637. snd_state2_loop =        1
  1638. snd_state2_name =        
  1639. spot_clrstate2 =        0
  1640. slug_state1_name =        
  1641. snd_state1_enablesndid =        1
  1642. snd_state1_sndid =        100
  1643. snd_state1_id =        0
  1644. snd_state1_loop =        0
  1645. snd_state1_name =        ID: 100
  1646. spot_clrstate1 =        0
  1647. slug_state0_name =        
  1648. snd_state0_enablesndid =        0
  1649. snd_state0_sndid =        0
  1650. snd_state0_id =        0
  1651. snd_state0_loop =        1
  1652. snd_state0_name =        
  1653. spot_clrstate0 =        0
  1654. spot_description =        3D_CANCEL
  1655. spot_rect =        86 341 145 399
  1656. spot_groupid =        0
  1657. spot_linkid =        0
  1658. spot_id =        65551
  1659. spot_type =        1
  1660. spot_flags =        1
  1661.  
  1662. [obj1000d]
  1663. text_name =        m:\data\text\english\mctext.mgText
  1664. text_id =        104
  1665. text_fontid =        3
  1666. action_state4 =        
  1667. action_state3 =        
  1668. action_state2 =        
  1669. action_state1 =        
  1670. action_state0 =        
  1671. slug_state4_name =        
  1672. snd_state4_enablesndid =        0
  1673. snd_state4_sndid =        0
  1674. snd_state4_id =        0
  1675. snd_state4_loop =        1
  1676. snd_state4_name =        
  1677. spot_clrstate4 =        0
  1678. slug_state3_name =        
  1679. snd_state3_enablesndid =        0
  1680. snd_state3_sndid =        0
  1681. snd_state3_id =        0
  1682. snd_state3_loop =        1
  1683. snd_state3_name =        
  1684. spot_clrstate3 =        0
  1685. slug_state2_name =        
  1686. snd_state2_enablesndid =        0
  1687. snd_state2_sndid =        0
  1688. snd_state2_id =        0
  1689. snd_state2_loop =        1
  1690. snd_state2_name =        
  1691. spot_clrstate2 =        0
  1692. slug_state1_name =        
  1693. snd_state1_enablesndid =        0
  1694. snd_state1_sndid =        0
  1695. snd_state1_id =        0
  1696. snd_state1_loop =        1
  1697. snd_state1_name =        
  1698. spot_clrstate1 =        0
  1699. slug_state0_name =        
  1700. snd_state0_enablesndid =        0
  1701. snd_state0_sndid =        0
  1702. snd_state0_id =        0
  1703. snd_state0_loop =        1
  1704. snd_state0_name =        
  1705. spot_clrstate0 =        16744448
  1706. spot_description =        
  1707. spot_rect =        371 70 509 91
  1708. spot_groupid =        0
  1709. spot_linkid =        0
  1710. spot_id =        65549
  1711. spot_type =        2
  1712. spot_flags =        256
  1713.  
  1714. [obj1000c]
  1715. text_name =        m:\data\text\english\mctext.mgText
  1716. text_id =        103
  1717. text_fontid =        3
  1718. action_state4 =        
  1719. action_state3 =        
  1720. action_state2 =        
  1721. action_state1 =        
  1722. action_state0 =        
  1723. slug_state4_name =        
  1724. snd_state4_enablesndid =        0
  1725. snd_state4_sndid =        0
  1726. snd_state4_id =        0
  1727. snd_state4_loop =        1
  1728. snd_state4_name =        
  1729. spot_clrstate4 =        0
  1730. slug_state3_name =        
  1731. snd_state3_enablesndid =        0
  1732. snd_state3_sndid =        0
  1733. snd_state3_id =        0
  1734. snd_state3_loop =        1
  1735. snd_state3_name =        
  1736. spot_clrstate3 =        0
  1737. slug_state2_name =        
  1738. snd_state2_enablesndid =        0
  1739. snd_state2_sndid =        0
  1740. snd_state2_id =        0
  1741. snd_state2_loop =        1
  1742. snd_state2_name =        
  1743. spot_clrstate2 =        0
  1744. slug_state1_name =        
  1745. snd_state1_enablesndid =        0
  1746. snd_state1_sndid =        0
  1747. snd_state1_id =        0
  1748. snd_state1_loop =        1
  1749. snd_state1_name =        
  1750. spot_clrstate1 =        0
  1751. slug_state0_name =        
  1752. snd_state0_enablesndid =        0
  1753. snd_state0_sndid =        0
  1754. snd_state0_id =        0
  1755. snd_state0_loop =        1
  1756. snd_state0_name =        
  1757. spot_clrstate0 =        16744448
  1758. spot_description =        
  1759. spot_rect =        70 75 315 98
  1760. spot_groupid =        0
  1761. spot_linkid =        0
  1762. spot_id =        65548
  1763. spot_type =        2
  1764. spot_flags =        256
  1765.  
  1766. [obj1000b]
  1767. text_name =        
  1768. text_id =        0
  1769. text_fontid =        4
  1770. action_state4 =        
  1771. action_state3 =        
  1772. action_state2 =        
  1773. action_state1 =        
  1774. action_state0 =        
  1775. slug_state4_name =        
  1776. snd_state4_enablesndid =        0
  1777. snd_state4_sndid =        0
  1778. snd_state4_id =        0
  1779. snd_state4_loop =        1
  1780. snd_state4_name =        
  1781. spot_clrstate4 =        16777215
  1782. slug_state3_name =        
  1783. snd_state3_enablesndid =        0
  1784. snd_state3_sndid =        0
  1785. snd_state3_id =        0
  1786. snd_state3_loop =        1
  1787. snd_state3_name =        
  1788. spot_clrstate3 =        65535
  1789. slug_state2_name =        
  1790. snd_state2_enablesndid =        0
  1791. snd_state2_sndid =        0
  1792. snd_state2_id =        0
  1793. snd_state2_loop =        1
  1794. snd_state2_name =        
  1795. spot_clrstate2 =        0
  1796. slug_state1_name =        
  1797. snd_state1_enablesndid =        0
  1798. snd_state1_sndid =        0
  1799. snd_state1_id =        0
  1800. snd_state1_loop =        1
  1801. snd_state1_name =        
  1802. spot_clrstate1 =        33023
  1803. slug_state0_name =        
  1804. snd_state0_enablesndid =        0
  1805. snd_state0_sndid =        0
  1806. snd_state0_id =        0
  1807. snd_state0_loop =        1
  1808. snd_state0_name =        
  1809. spot_clrstate0 =        12632256
  1810. spot_description =        3D_MODE
  1811. spot_rect =        95 89 291 161
  1812. spot_groupid =        0
  1813. spot_linkid =        0
  1814. spot_id =        65547
  1815. spot_type =        4
  1816. spot_flags =        1
  1817.  
  1818. [obj1000a]
  1819. text_name =        
  1820. text_id =        0
  1821. text_fontid =        4
  1822. action_state4 =        
  1823. action_state3 =        
  1824. action_state2 =        
  1825. action_state1 =        
  1826. action_state0 =        
  1827. slug_state4_name =        
  1828. snd_state4_enablesndid =        0
  1829. snd_state4_sndid =        0
  1830. snd_state4_id =        0
  1831. snd_state4_loop =        1
  1832. snd_state4_name =        
  1833. spot_clrstate4 =        16777215
  1834. slug_state3_name =        
  1835. snd_state3_enablesndid =        0
  1836. snd_state3_sndid =        0
  1837. snd_state3_id =        0
  1838. snd_state3_loop =        1
  1839. snd_state3_name =        
  1840. spot_clrstate3 =        65535
  1841. slug_state2_name =        
  1842. snd_state2_enablesndid =        0
  1843. snd_state2_sndid =        0
  1844. snd_state2_id =        0
  1845. snd_state2_loop =        1
  1846. snd_state2_name =        
  1847. spot_clrstate2 =        0
  1848. slug_state1_name =        
  1849. snd_state1_enablesndid =        0
  1850. snd_state1_sndid =        0
  1851. snd_state1_id =        0
  1852. snd_state1_loop =        1
  1853. snd_state1_name =        
  1854. spot_clrstate1 =        33023
  1855. slug_state0_name =        
  1856. snd_state0_enablesndid =        0
  1857. snd_state0_sndid =        0
  1858. snd_state0_id =        0
  1859. snd_state0_loop =        1
  1860. snd_state0_name =        
  1861. spot_clrstate0 =        12632256
  1862. spot_description =        3D_RES
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  1864. spot_groupid =        0
  1865. spot_linkid =        0
  1866. spot_id =        65546
  1867. spot_type =        4
  1868. spot_flags =        1
  1869.  
  1870. [obj1001a]
  1871. anim_state4_loop =        0
  1872. anim_state4_tick =        0
  1873. anim_state4_type =        0
  1874. anim_state4_frame =        0
  1875. image_state4_name =        
  1876. image_state4_flags =        0
  1877. anim_state3_loop =        0
  1878. anim_state3_tick =        0
  1879. anim_state3_type =        0
  1880. anim_state3_frame =        0
  1881. image_state3_name =        
  1882. image_state3_flags =        0
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  1884. anim_state2_tick =        0
  1885. anim_state2_type =        0
  1886. anim_state2_frame =        0
  1887. image_state2_name =        
  1888. image_state2_flags =        0
  1889. anim_state1_loop =        0
  1890. anim_state1_tick =        0
  1891. anim_state1_type =        0
  1892. anim_state1_frame =        0
  1893. image_state1_name =        
  1894. image_state1_flags =        0
  1895. anim_state0_loop =        0
  1896. anim_state0_tick =        0
  1897. anim_state0_type =        0
  1898. anim_state0_frame =        0
  1899. image_state0_name =        FE_3DDetailLevel0.mgs
  1900. image_state0_flags =        2
  1901. action_state4 =        
  1902. action_state3 =        
  1903. action_state2 =        
  1904. action_state1 =        
  1905. action_state0 =        
  1906. slug_state4_name =        
  1907. snd_state4_enablesndid =        0
  1908. snd_state4_sndid =        0
  1909. snd_state4_id =        0
  1910. snd_state4_loop =        1
  1911. snd_state4_name =        
  1912. spot_clrstate4 =        0
  1913. slug_state3_name =        
  1914. snd_state3_enablesndid =        0
  1915. snd_state3_sndid =        0
  1916. snd_state3_id =        0
  1917. snd_state3_loop =        1
  1918. snd_state3_name =        
  1919. spot_clrstate3 =        0
  1920. slug_state2_name =        
  1921. snd_state2_enablesndid =        0
  1922. snd_state2_sndid =        0
  1923. snd_state2_id =        0
  1924. snd_state2_loop =        1
  1925. snd_state2_name =        
  1926. spot_clrstate2 =        0
  1927. slug_state1_name =        
  1928. snd_state1_enablesndid =        0
  1929. snd_state1_sndid =        0
  1930. snd_state1_id =        0
  1931. snd_state1_loop =        1
  1932. snd_state1_name =        
  1933. spot_clrstate1 =        0
  1934. slug_state0_name =        
  1935. snd_state0_enablesndid =        0
  1936. snd_state0_sndid =        0
  1937. snd_state0_id =        0
  1938. snd_state0_loop =        1
  1939. snd_state0_name =        
  1940. spot_clrstate0 =        0
  1941. spot_description =        3D_PREVIEW_0
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  1943. spot_groupid =        0
  1944. spot_linkid =        0
  1945. spot_id =        65562
  1946. spot_type =        1
  1947. spot_flags =        0
  1948.  
  1949. [obj10019]
  1950. anim_state4_loop =        0
  1951. anim_state4_tick =        0
  1952. anim_state4_type =        0
  1953. anim_state4_frame =        0
  1954. image_state4_name =        
  1955. image_state4_flags =        0
  1956. anim_state3_loop =        0
  1957. anim_state3_tick =        0
  1958. anim_state3_type =        0
  1959. anim_state3_frame =        0
  1960. image_state3_name =        
  1961. image_state3_flags =        0
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  1963. anim_state2_tick =        0
  1964. anim_state2_type =        0
  1965. anim_state2_frame =        0
  1966. image_state2_name =        
  1967. image_state2_flags =        0
  1968. anim_state1_loop =        0
  1969. anim_state1_tick =        0
  1970. anim_state1_type =        0
  1971. anim_state1_frame =        0
  1972. image_state1_name =        
  1973. image_state1_flags =        0
  1974. anim_state0_loop =        0
  1975. anim_state0_tick =        0
  1976. anim_state0_type =        0
  1977. anim_state0_frame =        0
  1978. image_state0_name =        FE_3DDetailLevel1.mgs
  1979. image_state0_flags =        2
  1980. action_state4 =        
  1981. action_state3 =        
  1982. action_state2 =        
  1983. action_state1 =        
  1984. action_state0 =        
  1985. slug_state4_name =        
  1986. snd_state4_enablesndid =        0
  1987. snd_state4_sndid =        0
  1988. snd_state4_id =        0
  1989. snd_state4_loop =        1
  1990. snd_state4_name =        
  1991. spot_clrstate4 =        0
  1992. slug_state3_name =        
  1993. snd_state3_enablesndid =        0
  1994. snd_state3_sndid =        0
  1995. snd_state3_id =        0
  1996. snd_state3_loop =        1
  1997. snd_state3_name =        
  1998. spot_clrstate3 =        0
  1999. slug_state2_name =        
  2000. snd_state2_enablesndid =        0
  2001. snd_state2_sndid =        0
  2002. snd_state2_id =        0
  2003. snd_state2_loop =        1
  2004. snd_state2_name =        
  2005. spot_clrstate2 =        0
  2006. slug_state1_name =        
  2007. snd_state1_enablesndid =        0
  2008. snd_state1_sndid =        0
  2009. snd_state1_id =        0
  2010. snd_state1_loop =        1
  2011. snd_state1_name =        
  2012. spot_clrstate1 =        0
  2013. slug_state0_name =        
  2014. snd_state0_enablesndid =        0
  2015. snd_state0_sndid =        0
  2016. snd_state0_id =        0
  2017. snd_state0_loop =        1
  2018. snd_state0_name =        
  2019. spot_clrstate0 =        0
  2020. spot_description =        3D_PREVIEW_1
  2021. spot_rect =        200 260 278 340
  2022. spot_groupid =        0
  2023. spot_linkid =        0
  2024. spot_id =        65561
  2025. spot_type =        1
  2026. spot_flags =        0
  2027.  
  2028. [obj10018]
  2029. anim_state4_loop =        0
  2030. anim_state4_tick =        0
  2031. anim_state4_type =        0
  2032. anim_state4_frame =        0
  2033. image_state4_name =        
  2034. image_state4_flags =        0
  2035. anim_state3_loop =        0
  2036. anim_state3_tick =        0
  2037. anim_state3_type =        0
  2038. anim_state3_frame =        0
  2039. image_state3_name =        
  2040. image_state3_flags =        0
  2041. anim_state2_loop =        0
  2042. anim_state2_tick =        0
  2043. anim_state2_type =        0
  2044. anim_state2_frame =        0
  2045. image_state2_name =        
  2046. image_state2_flags =        0
  2047. anim_state1_loop =        0
  2048. anim_state1_tick =        0
  2049. anim_state1_type =        0
  2050. anim_state1_frame =        0
  2051. image_state1_name =        
  2052. image_state1_flags =        0
  2053. anim_state0_loop =        0
  2054. anim_state0_tick =        0
  2055. anim_state0_type =        0
  2056. anim_state0_frame =        0
  2057. image_state0_name =        FE_3DDetailLevel2.mgs
  2058. image_state0_flags =        2
  2059. action_state4 =        
  2060. action_state3 =        
  2061. action_state2 =        
  2062. action_state1 =        
  2063. action_state0 =        
  2064. slug_state4_name =        
  2065. snd_state4_enablesndid =        0
  2066. snd_state4_sndid =        0
  2067. snd_state4_id =        0
  2068. snd_state4_loop =        1
  2069. snd_state4_name =        
  2070. spot_clrstate4 =        0
  2071. slug_state3_name =        
  2072. snd_state3_enablesndid =        0
  2073. snd_state3_sndid =        0
  2074. snd_state3_id =        0
  2075. snd_state3_loop =        1
  2076. snd_state3_name =        
  2077. spot_clrstate3 =        0
  2078. slug_state2_name =        
  2079. snd_state2_enablesndid =        0
  2080. snd_state2_sndid =        0
  2081. snd_state2_id =        0
  2082. snd_state2_loop =        1
  2083. snd_state2_name =        
  2084. spot_clrstate2 =        0
  2085. slug_state1_name =        
  2086. snd_state1_enablesndid =        0
  2087. snd_state1_sndid =        0
  2088. snd_state1_id =        0
  2089. snd_state1_loop =        1
  2090. snd_state1_name =        
  2091. spot_clrstate1 =        0
  2092. slug_state0_name =        
  2093. snd_state0_enablesndid =        0
  2094. snd_state0_sndid =        0
  2095. snd_state0_id =        0
  2096. snd_state0_loop =        1
  2097. snd_state0_name =        
  2098. spot_clrstate0 =        0
  2099. spot_description =        3D_PREVIEW_2
  2100. spot_rect =        200 260 278 340
  2101. spot_groupid =        0
  2102. spot_linkid =        0
  2103. spot_id =        65560
  2104. spot_type =        1
  2105. spot_flags =        0
  2106.  
  2107. [obj10015]
  2108. anim_state4_loop =        0
  2109. anim_state4_tick =        0
  2110. anim_state4_type =        0
  2111. anim_state4_frame =        0
  2112. image_state4_name =        
  2113. image_state4_flags =        0
  2114. anim_state3_loop =        0
  2115. anim_state3_tick =        0
  2116. anim_state3_type =        0
  2117. anim_state3_frame =        0
  2118. image_state3_name =        
  2119. image_state3_flags =        0
  2120. anim_state2_loop =        0
  2121. anim_state2_tick =        0
  2122. anim_state2_type =        0
  2123. anim_state2_frame =        0
  2124. image_state2_name =        
  2125. image_state2_flags =        0
  2126. anim_state1_loop =        0
  2127. anim_state1_tick =        0
  2128. anim_state1_type =        0
  2129. anim_state1_frame =        0
  2130. image_state1_name =        
  2131. image_state1_flags =        0
  2132. anim_state0_loop =        0
  2133. anim_state0_tick =        0
  2134. anim_state0_type =        0
  2135. anim_state0_frame =        0
  2136. image_state0_name =        FE_3DDetailLevel3.mgs
  2137. image_state0_flags =        2
  2138. action_state4 =        
  2139. action_state3 =        
  2140. action_state2 =        
  2141. action_state1 =        
  2142. action_state0 =        
  2143. slug_state4_name =        
  2144. snd_state4_enablesndid =        0
  2145. snd_state4_sndid =        0
  2146. snd_state4_id =        0
  2147. snd_state4_loop =        1
  2148. snd_state4_name =        
  2149. spot_clrstate4 =        0
  2150. slug_state3_name =        
  2151. snd_state3_enablesndid =        0
  2152. snd_state3_sndid =        0
  2153. snd_state3_id =        0
  2154. snd_state3_loop =        1
  2155. snd_state3_name =        
  2156. spot_clrstate3 =        0
  2157. slug_state2_name =        
  2158. snd_state2_enablesndid =        0
  2159. snd_state2_sndid =        0
  2160. snd_state2_id =        0
  2161. snd_state2_loop =        1
  2162. snd_state2_name =        
  2163. spot_clrstate2 =        0
  2164. slug_state1_name =        
  2165. snd_state1_enablesndid =        0
  2166. snd_state1_sndid =        0
  2167. snd_state1_id =        0
  2168. snd_state1_loop =        1
  2169. snd_state1_name =        
  2170. spot_clrstate1 =        0
  2171. slug_state0_name =        
  2172. snd_state0_enablesndid =        0
  2173. snd_state0_sndid =        0
  2174. snd_state0_id =        0
  2175. snd_state0_loop =        1
  2176. snd_state0_name =        
  2177. spot_clrstate0 =        0
  2178. spot_description =        3D_PREVIEW_3
  2179. spot_rect =        200 260 278 340
  2180. spot_groupid =        0
  2181. spot_linkid =        0
  2182. spot_id =        65557
  2183. spot_type =        1
  2184. spot_flags =        0
  2185.  
  2186. [mgMenu]
  2187. Slug =        
  2188. Background =        FE_AudioVideo.mgp
  2189. BaseID =        65546
  2190. SizeCY =        480
  2191. SizeCX =        640
  2192. LastUid =        65570
  2193. NumObjects =        23
  2194.  
  2195. ■»ÿ$┴STARTA    GOTO        LABEL    SETBOSSZöj    FLAG SET     GOTO        LABEL    GRABEVENT :EVENTSDONE    ;GRABSOINDEX
  2196.     CLOSINGh    DOINGEVENTk    GRABPATTERN    SETPTRNTYPE    SETPTRNRATEp    SETPTRNTIMEΦ    SETPTRNCURRENT    SETPTRNDATA    SETPTRNDATA    SETPTRNCURRENT    SETPTRNCURRENT    SETPTRNCURRENT    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA     SETPTRNDATA!    SETPTRNDATA"    SETPTRNDATA#    GRABPATTERN$    SETPTRNRATEö%    SETPTRNTYPE&    SETPTRNCURRENT'    SETPTRNDATA(    SETPTRNCURRENT)    SETPTRNDATA*    SETPTRNCURRENT+    SETPTRNDATA,    SETPTRNCURRENT-    SETPTRNDATA.    SETPTRNCURRENT/    SETPTRNDATA0    SETPTRNCURRENT1    SETPTRNDATA2    GRABBEAM43END        SETBEAMTYPE5    SETBEAMDURö6    SETBEAMLEVEL7    SETBEAMSALLW    LABEL9    GRABEVENTEUGOTO        GOTO        GOTO        FLAG SETF    LABELG    FLAG IFB@END        FLAG IFSETTRANSZ⌠C    SETTRANSSPEED⌠D    FLAG CLRK    DOINGEVENT╜    FLAG SETT    FLAG IFIHEND        CHECKTIMERJ?FLAG IFLOFLAG SET₧    SETTRANSZ ■  M    FLAG CLRN    END        TRANSLATINGSOPQEND        FLAG CLRR    RESETEVENTS    END        SETTIMER╨V    GOTO        GOTO        GRABPATTERNX    SETPTRNTYPEY    SETPTRNRATE╕ Z    SETPTRNCURRENT[    SETPTRNDATA\    SETPTRNCURRENTc    SETPTRNCURRENTd    SETPTRNCURRENTe    SETPTRNCURRENTf    SETPTRNCURRENTa    END        SETPTRNCURRENTg    SETPTRNDATA]    SETPTRNDATA^    SETPTRNDATA_    SETPTRNDATA    b    SETPTRNDATAl    GRABPATTERNi    SETPTRNTYPE┐    ROTATEBOSSú    ROTATEREVBOSS    SETCIRCLEDATA4m    SETCIRCLEDATA6n    SETCIRCLEDATA7o    SETCIRCLEDATA9p    SETCIRCLEDATA8q    SETCIRCLEDATA:r    SETCIRCLEDATA;s    SETCIRCLEDATA=t    SETCIRCLEDATA<u    SETCIRCLEDATA>v    SETCIRCLEDATA?w    SETCIRCLEDATA5{    GRABSOCIRCLEy    SETDESTROYSOz    SETVISIBLESOá    GRABSOINDEX4|    SETVISIBLESO}    GRABSOINDEX5ê    GRABSOINDEX6ë    GRABSOINDEX7è    GRABSOINDEX8ï    GRABSOINDEX9î    GRABSOINDEX:ì    GRABSOINDEX;Ä    GRABSOINDEX<Å    GRABSOINDEX=É    GRABSOINDEX>æ    GRABSOINDEX?Æ    SETVISIBLESO~    SETVISIBLESO    SETVISIBLESOÇ    SETVISIBLESOü    SETVISIBLESOé    SETVISIBLESOâ    SETVISIBLESOä    SETVISIBLESOà    SETVISIBLESOå    SETVISIBLESOç    SETVISIBLESOx    LABEL¢    SETVISIBLESOò    SETDESTROYSOû    SETCIRCLENEXTù    GRABSOCIRCLEÿ    SETVISIBLESOÖ    SETDESTROYSOÜ    GOTO        GRABEVENT¥£GOTO        RESETEVENTö    PLAYSOUNDYƒ    END        SETCRAFTMAXí    SETCRAFTRATEdó    SETCRAFTSPEED╨ñ    SETBOSSSCORE N    GRABSOINDEXÑ    SETTRANSSPEED⌠ª    SETPOPZ⌠╢    SETPOPZ⌠╖    SETPOPZ⌠╕    SETPOPZ⌠╣    SETTRANSSPEED⌠º    SETTRANSSPEED⌠¿    SETTRANSSPEED⌠⌐    GRABSOINDEX¬    GRABSOINDEX½    GRABSOINDEX¼    GRABSOINDEX▓    GRABSOINDEX    │    SETTRANSSPEED⌠┤    SETTRANSSPEED⌠╡    SETPOPZ⌠║    SETPOPZ⌠╗    SETPOPTIME╨¡    SETPOPTIME╨«    SETPOPTIME╨»    SETPOPTIME╨░    SETPOPTIME╨▒    SETPOPTIME╨╝    END        PLAYSOUNDY╛    POPTURRET9    GRABSOCIRCLE└    SETDESTROYSO<    8>ô÷}≡úT4ñT;******************************************************************
  2197. ;* EXPLOSIONS.DAT
  2198. ;*
  2199. ;* This file controls the behavior of the explosions
  2200. ;* in the advanced game of Missile Command.
  2201. ;* You can copy this file into your local MC directory
  2202. ;* and edit it there. You must copy it back to
  2203. ;* m:/art/final/resource to make the changes for 
  2204. ;* everybody though.
  2205. ;*
  2206. ;* Right now there are many limitations on what you
  2207. ;* can do from this file (can't change the position
  2208. ;* or the time delay of an explosion, or create a new
  2209. ;* explosion for example). 
  2210. ;*
  2211. ;* Anything after a semicolon (;) is ignored.
  2212. ;* The valid fields you can specify for an explosion
  2213. ;* are:
  2214. ;* [Name]:      Name of the explosion (this is how the game
  2215. ;*              will identify it. Avoid spaces if you can.
  2216. ;*              This is NOT the filename of the explosion.
  2217. ;* AnimLength:  Time in miliseconds that the explosion lasts.
  2218. ;* Radius:      Radius of the explosion (only used if constant)
  2219. ;* FrameTicks:  Miliseconds between two texture frames when 
  2220. ;*              using the EXPLOSION_LOOPING flag.
  2221. ;*
  2222. ;* The following fields are only used with the EXPLOSION_USEDATAPOINTS 
  2223. ;* flag:
  2224. ;* MaxRadius:   Maximum radius of the explosion.
  2225. ;* MaxAlpha:    Maximum alphaof the explosion.
  2226. ;* RadiusData = x, y: Radius of y at time x.
  2227. ;* AlphaData = x, y:  Alpha of y at time x.
  2228. ;*
  2229. ;* To be added:
  2230. ;* flags
  2231. ;* pflags
  2232. ;* Delay
  2233. ;* Position 
  2234. ;* Object (npf)
  2235. ;*
  2236. ;* If you have any suggestions, request, or bugs, let me 
  2237. ;* know so I can work on them. 
  2238. ;*
  2239. ;* Noel - June 1999
  2240. ;******************************************************************
  2241.  
  2242.  
  2243. ;******************************************
  2244. ;* Basic explosion for player missiles.
  2245. ;******************************************
  2246. [Missile]
  2247. AnimLength = 2500
  2248.  
  2249. MaxRadius = 550
  2250. ; Time, Radius 
  2251. RadiusData = 0.0, 0.0
  2252. RadiusData = 0.1, 0.4
  2253. RadiusData = 0.3, 0.8
  2254. RadiusData = 0.5, 0.95
  2255. RadiusData = 0.6, 1.0
  2256. RadiusData = 1.0, 0.90
  2257.  
  2258. MaxAlpha = 255
  2259. ; Time, Alpha
  2260. AlphaData = 0.0, 1.0
  2261. AlphaData = 0.4, 1.0
  2262. AlphaData = 0.6, 0.9
  2263. AlphaData = 0.8, 0.5
  2264. AlphaData = 1.0, 0.0
  2265.  
  2266.  
  2267. ;******************************************
  2268. ;* Irregular outside dome in city explosion
  2269. ;******************************************
  2270. [CityOutside]
  2271. AnimLength = 2200
  2272. FrameTicks = 10
  2273.  
  2274. MaxRadius = 700
  2275. ; Time, Radius 
  2276. RadiusData = 0.0, 0.1
  2277. RadiusData = 0.1, 0.5
  2278. RadiusData = 0.25, 0.75
  2279. RadiusData = 0.5, 0.9
  2280. RadiusData = 0.7, 1.0
  2281. RadiusData = 1.0, 0.95
  2282.  
  2283. MaxAlpha = 180
  2284. ; Time, Alpha
  2285. AlphaData = 0.0, 1.0
  2286. AlphaData = 0.2, 1.0
  2287. AlphaData = 0.5, 0.7
  2288. AlphaData = 0.8, 0.2
  2289. AlphaData = 1.0, 0.0
  2290.  
  2291.  
  2292. ;******************************************
  2293. ;* White-hot dome in city explosion
  2294. ;******************************************
  2295. [CityInside]
  2296. AnimLength = 2000
  2297.  
  2298. MaxRadius = 600
  2299. ; Time, Radius
  2300. RadiusData = 0.0, 0.1
  2301. RadiusData = 0.1, 0.25
  2302. RadiusData = 0.2, 0.5
  2303. RadiusData = 0.5, 0.75
  2304. RadiusData = 0.75, 0.875
  2305. RadiusData = 1.0, 1.0
  2306.  
  2307. MaxAlpha = 255
  2308. ; *********** Time, Alpha **********
  2309. AlphaData = 0.0, 1.0
  2310. AlphaData = 0.2, 0.9
  2311. AlphaData = 0.5, 0.8
  2312. AlphaData = 0.8, 0.5
  2313. AlphaData = 1.0, 0.0
  2314.  
  2315. ;******************************************
  2316. ;* Mushroom cloud above the city.
  2317. ;******************************************
  2318. [CityMushroom]
  2319. Radius     = 2200
  2320. AnimLength = 2900
  2321.  
  2322. ;******************************************
  2323. ;* Explosion when a missile hits a city that
  2324. ;* has already been blow up.
  2325. ;******************************************
  2326. [CityMiss]
  2327. Radius     = 1000
  2328. AnimLength = 2000
  2329.  
  2330. ;******************************************
  2331. ;* Explosion when a monster ship is blow
  2332. ;* up in the A1 game.
  2333. ;******************************************
  2334. [AlienShip]
  2335. Radius     = 700
  2336. AnimLength = 600
  2337.  
  2338. ■»ÿ$1START    FLAG IFGOTO        LABEL    FLAG SET    SETBOSSZΦ    GOTO        LABEL        GRABSOINDEX2     GRABEVENT
  2339. DOINGEVENT     SETTRANSZ¿²      SETTRANSSPEEDΦ    EVENTSDONEEND        SETTRANSZBO0°  /    SETTRNSSPEEDBá    GRABBEAMSETBEAMTYPE,    SETBEAMSALL    GRABPATTERN    SETPTRNTYPE    SETPTRNRATEê    SETPTRNCURRENT    SETPTRNDATA4)    GOTO        LABEL    INCPTRNRATEⁿ      RESETEVENT    END        GRABEVENT(LABEL     GRABEVENT%!END        SETYAWSO─   #    END        FLIPFLOP&"RESETEVENT+    SETYAWSO<'    END        GOTO        GRABSOINDEX4*    SETSPEEDSO-    FIREALLBEAMS$    SETBEAMTIME▄    SETCRAFTLEVEL.    END        BOSSHACK0    END        °úT÷}≡úT4ñT■»ÿ$9START    FLAG IFGOTO        LABEL    FLAG SET    SETBOSSZ¼8    SETSPEEDPLAYER    SETTRACTPLAYER⌠     GOTO        LABEL
  2340.     GRABEVENT/!SETCIRCLEDATA     SETCIRCLEDATA    SETCIRCLEDATA        SETCIRCLEDATA    SETCIRCLEDATA
  2341.     SETCIRCLEDATA    SETCIRCLEDATA        SETCIRCLEDATA    GRABPATTERN    SETPTRNDATA    SETPTRNTYPE    SETPTRNRATE╨    GRABSOCIRCLE7    SETDESTROYSO    END        SETDESTROYSO0    GRABSOCIRCLE6    SETDESTROYSO    RESETEVENT.    SETCIRCLEDATA     SETCIRCLEDATA    SETKILLTIME0u    GOTO        LABEL#    GRABEVENT%$END        DOINGEVENT&    EVENTSDONE('END        GRABSOINDEX)    SETTRANSSPEEDΦ*    SETTRANSZΦ+    GRABSOINDEX,    SETTRANSSPEEDΦ-    SETTRANSZⁿ  3    GOTO        CLEANCIRCLE5    GETCLEANCIRCLE1SETPTRNTYPE2    END        PLAYSOUND[4    END        PLAYANIM    PLAYANIM    PLAYANIM    SETCRAFTLEVEL        "°úT÷}≡úT4ñT■»ÿ$─START    FLAG IFGOTO        LABELº    SETBOSSZê
  2342.     FLAG SET    GOTO        LABEL    FLAG IF    )CHECKTIMER $GRABSOINDEX    SETPITCHBOSSZ     FLAG CLR╕    LABEL    GRABEVENT/RESETEVENT    SETTIMERÿ    SETPITCHBOSSª       SETSPEEDBOSSç"    FLAG SET    GRABPATTERN    SETPTRNRATE@    SETPTRNTYPE    SETPTRNDATA%    ROTATEBOSS∞       FLAG SETƒ    LABEL    FLAG IFáèFLAG CLR#    INBOSSFOVGOTO        GOTO        ROTATEBOSS∞   !    END        ROTATEBOSSÑ    GOTO        END        GRABBEAM&8SETBEAMTYPE'    SETBEAMTIME▄(    SETBEAMSALL8    FLAG IF*ÜSPINNINGBOSS+,END        FLAG CLR-    FLAG SET.    FIREALLBEAMSí    GRABEVENT6OEVENTSDONE┐1END        FLAG SET3    SETPITCHBOSSZ4    GRABPATTERN5    SETPTRNTYPEo    DOINGEVENT0    FLAG CLRæ    GRABPATTERN9    SETPTRNTYPEN    SETPTRNDATA;    SETPTRNDATA<    SETPTRNDATA=    SETPTRNDATAd    GRABSOINDEX?    SETTRANSSPEED╕ J    SETTRANSSPEED╕ L    SETTRANSSPEED╕ K    SETTRANSSPEED╕ M    GRABSOINDEX@    GRABSOINDEXA    GRABSOINDEXB    LABELG    GRABEVENTHjRESETEVENTI    POPTURRETª    SETPOPY$·  P    SETPOPY▄R    SETPOPX▄Q    SETPOPX$·  S    SETPTRNRATEêU    GOTO        SETPOPTIME╨C    SETPOPTIME╨D    SETPOPTIME╨E    SETPOPTIME╨T    END        SETPTRNCURRENTV    SETPTRNDATAW    SETPTRNCURRENTZ    SETPTRNCURRENT[    SETPTRNCURRENT\    SETPTRNDATAX    SETPTRNDATAY    SETPTRNDATA]    SETPTRNCURRENT^    SETPTRNDATA_    SETPTRNDATAb    SETPTRNDATAa    SETPTRNDATAc    SETPTRNCURRENT`    SETPTRNCURRENT:    SETPTRNCURRENTf    SETPTRNCURRENTh    SETPTRNDATAg    SETPTRNDATAe    SETPTRNDATAi    SETPTRNDATA>    GRABEVENTlkEND        DOINGEVENTm    EVENTSDONEnqROTATEBOSS<ì    SETBEAMRATE@p    FIREBEAM7    FLAG SETr    SETPITCHBOSS┤s    SETTIMERêà    LABELu    FLAG IFzvFLAG IFwÇSPINNINGBOSSåxFLAG SETy    FLAG CLRê    CHECKTIMER|{END        SETPITCHBOSSL   }    FLAG CLR~    FLAG SET    END        FLAG IFéüGOTO        SPINNINGBOSSâäEND        FLAG CLRÉ    STOPBEAMÅ    STOPBEAMç    END        FIREBEAMë    END        FLAG IFïROLLSEARCHî    GOTO        FLAG CLRÄ    END        FLAG CLRö    FLAG SETû    ROTATEBOSSÿ    GRABPATTERNô    SETPTRNTYPE¬    SETSPEEDBOSSçò    END        SETSPEEDBOSSù    END        FLAG SET    Ö    END        FLAG IF    £╣GOTO        SPINNINGBOSS⌐¥SETSPEEDBOSS₧    FLAG CLR    Æ    SETSPEEDBOSSç¿    ROLLSEARCH    END        FLIPFLOP úROTATEBOSSñ    END        PLAYSOUNDc    PLAYSOUNDbG    SETBOSSSCORE¿a    GOTO        END        FLAG SET½    GRABSOINDEX¼    SETDESTROYSO¡    PLAYANIM╡    PLAYANIM╢    PLAYANIM╖    PLAYANIM▒    END        SETDESTROYSO«    SETDESTROYSO»    SETDESTROYSO░    GRABSOINDEX▓    GRABSOINDEX│    GRABSOINDEX┤    FLAG SET
  2343. ó    FLAG IF
  2344. ║┴SPINNINGBOSS╗╝END        FLAG CLR
  2345. ╜    END        LABEL2    FLAG SET └    END        FLAG IF ┬¢FLAG CLR ├    GOTO        Ft╛÷}≡úT4ñT■»ÿ$φSTART    FLAG IFGOTO        LABEL    SETBOSSZê╗    GOTO        LABEL        EVENTSDONE
  2346. END        GRABEVENT&GRABSOINDEX9     CLOSING'    LABEL    GRABEVENT%EVENTSDONEEND        GRABSOINDEX:    CLOSING3    GOTO        LABEL    GRABEVENT$ EVENTSDONEEND        GRABSOINDEX;    CLOSING;    LABEL    GRABEVENT#!EVENTSDONEEND        GRABSOINDEX<    CLOSINGo    GOTO        GOTO        END        FLAG SETM    DOINGEVENT    DOINGEVENT    DOINGEVENT    DOINGEVENT    GRABSOINDEX(    SETDESTROYSO¬    GRABSOINDEX.    GRABSOINDEX/    GRABSOINDEX 0    GRABSOINDEX!1    GRABSOINDEX"2    SETDESTROYSO½    SETDESTROYSO¼    SETDESTROYSO¡    SETDESTROYSO«    SETDESTROYSO⌐    GRABSOINDEX#A    GRABSOINDEX$B    GRABSOINDEX6    END        GRABSOINDEX%C    GRABSOINDEX&D    GRABSOINDEX'E    GRABSOINDEX(F    GRABSOINDEX)G    GRABSOINDEX*H    GRABSOINDEX+I    GRABSOINDEX,J    GRABSOINDEX-K    GRABSOINDEX.L    SETDESTROYSO»    SETDESTROYSO░    SETDESTROYSO▒    SETDESTROYSO▓    SETDESTROYSO│    SETDESTROYSO┤    SETDESTROYSO╡    SETDESTROYSO╢    SETDESTROYSO╖    SETDESTROYSO╕    SETDESTROYSO╣    SETDESTROYSO║    GRABSOINDEXN    SETBEAMTYPEO    SETBEAMRATE╕ P    SETBEAMTIMEêQ    GRABSOINDEXS    GRABSOINDEXT    SETBEAMSOR    SETBEAMSOl    LABELb    GRABSOINDEXf    GRABSOINDEXY    GRABSOINDEX!Z    SETBEAMSOX    SETBEAMSO[    GRABSOINDEX▄    GRABSOINDEX ^    GRABSOINDEX"_    SETBEAMSO]    SETBEAMSO`    END        GOTO        GRABBEAMcVSETBEAMTIMEd    SETBEAMRATEe    SETBEAMSALLV    SETBEAMTYPEg    SETBEAMRATE╨h    SETBEAMTIME╕ W    SETTRANSZBO$·  j    SETTRNSSPEEDB╨¿    SETTRANSZBO$·  α    GRABPATTERNm    SETPTRNRATE╨n    SETPTRNDATA╬    SETPTRNTYPEó    LABEL}    GRABSOINDEX(╓    LABELì    GRABSOINDEX)t    SETBEAMTYPEu    SETBEAMRATE▄v    SETBEAMTIME╨w    GRABSOINDEX+y    GRABSOINDEX-z    SETBEAMSOx    SETBEAMSOæ    GOTO        GOTO        GRABBEAM~üSETBEAMTIME    SETBEAMRATEÇ    SETBEAMSALLü    GRABSOINDEX#é    SETBEAMTYPEâ    SETBEAMRATE▄ä    SETBEAMTIME╨ç    SETBEAMSOê    SETBEAMSOë    GRABSOINDEX$à    GRABSOINDEX%å    GRABSOINDEX&ï    GRABSOINDEX'î    SETBEAMSOè    SETBEAMSOq    GRABBEAMÄsSETBEAMTIMEÅ    SETBEAMRATEÉ    SETBEAMSALLs    GRABSOINDEX/╪    GRABSOINDEX3£    GRABSOINDEX*Ö    GRABSOINDEX,¥    GRABSOINDEX.₧    GRABSOINDEX0█    GRABSOINDEX2ƒ    GRABSOINDEX4á    SETBEAMTYPEÜ    SETBEAMRATE╨¢    SETBEAMTIME╕ ö    SETBEAMSOô    SETBEAMSOò    SETBEAMSOû    SETBEAMSOÿ    SETBEAMSOí